Why shoot for the moon, when you can eat it?
Hi, my name is Michael! Together with Melissa, Roz and Nick, we’re Eat the Moon!
Although we are a small team, we have big goals and huge plans, so we hope you can join us on this crazy journey we’re about to begin.
After lots of hard work, Idle Realm, our first dip into the mobile space, is officially in soft launch in select territories! We can’t wait to push the button and bring this game world wide, so stay turned for more information on that!
There were a lot of lessons learned during the production of this game, both technical and personal. Over the next few months, we’ll be releasing blog entries that talk about certain aspects of the game’s creation. Some entries will be technical, others will offer a glimpse into the creative process behind how we made the game and offer insight into how and why things came to be.
When the first line of code was written, I also started a journal that would be used to record my thought process and decisions behind what ultimately became Idle Realm. The journal is quite long, so I have a lot to parse and pull from for future blog posts.
Thanks for reading and we’ll see you soon!